Mission Objective
Observing the 3.0 Tank Changes (see below)
I'd recommend checking to make sure the Garage UI correctly displays these new changes
If you want to go an extra step further and make sure armor/pen changes are correctly updated, I'd recommend reaching out to any ST Company friends you may have to organize some smaller TT rooms (please still remember to rename rooms with your testing objective though)
Dev Request Question: If you go to the Log tab of the Supertest game, do you see duplicate "Welcome to World of Tanks! Roll out!" entries?
You answered this on the last survey but our engineers updated the ST build to hopefully eliminate all traces of this.
Dev Request Question: When logging into the ST game, and you see "Synchronizing Personal Data," is it taking much longer than it did in previous title updates?
Same as above. You answered this on the survey but the newest ST update should have eliminated this.
Rules of Engagement
When you're hosting a room in Team Training, please name your room accordingly based on what you're doing.
Functional Test - DO NOT shoot at one another (unless others communicate it's okay during the battle). This is ideal for map testing.
Playtest - Shoot! Shoot! Shoot! Use premium rounds sparingly though. Don't be the guy spamming Gold rounds. This is ideal for balance testing new Premiums. All I ask is that you keep the tier range withing what those tanks would see.
If a room isn't labeled as either (and no one is communicating in the TT lobby), I'd recommend erring on the side of caution. When in doubt, don't shoot. That way, there's no saltiness from any fellow testers if you shoot them while there were testing map assets or whatnot.
CHINA
59-16 - Changes to Health, Accuracy, and Reload.
Hull
Health increased from 424 to 440.
Suspension 131
Health increased from 110 to 120.
Shot dispersion decreased during vehicle movement from .2 to .18
Shot dispersion decreased during vehicle rotation from .2 to .18
Suspension 131 model 2
Health increased from 120 to 135
Shot dispersion decreased during vehicle movement from .18 to .16
Shot dispersion decreased during vehicle rotation from .18 to .16
Turret 131
Health increased from 106 to 110
Gun 57mm 55-57FG reload time decreased from 3 to 2.9 seconds.
Gun 76mm 54-76T reload time decreased from 3.7 to 3.5 seconds.
Turret 131-1
Health decreased from 156 to 150
Gun 57mm 55-57FG reload time decreased from 2.8 to 2.6 seconds.
Gun 76mm 54-76T reload time decreased from 3.4 to 3.2 seconds.
Gun 76mm 54-76TG reload time decreased from 10 to 9 seconds.
WZ-131 - Changes to Health, Accuracy, Reload, and Aim Time.
Hull health increased from 640 to 656
Suspension WZ-131
Shot dispersion decreased during vehicle movement from .18 to .16
Shot dispersion decreased during vehicle rotation from .18 to .16
Suspension WZ-131 model 2
Shot dispersion decreased during vehicle movement from .16 to .14
Shot dispersion decreased during vehicle rotation from .16 to .14
Turret 132A
Health increased from 160 to 164
Gun 76mm 54-76TG reload time decreased from 8.7 to 8.2
Gun 85mm Tip 56-85JT reload time decreased from 5.7 to 5.5 seconds
Shot dispersion radius decreased from .38 to .37
Turret 132B
Health increased from 240 to 244
Gun 76mm 54-76TG reload time decreased from 8.7 to 8.2 seconds
Gun 85mm Tip 56-85JT reload time decreased from 5.7 to 5.5 seconds
Shot dispersion radius decreased from.38 to .37
Gun 85mm Tip 62-85T reload time decreased from 5.7 to 5.5 seconds.
Gun 100mm 59-100T reload time decreased from 9.3 to 8.7 seconds.
Aim time decreased from 2.9 to 2.7 seconds
Shot dispersion radius decreased from .39 to .38
WZ-132 - Changes to Health, Accuracy, Reload, and Aim Time.
Hull health increased from 760 to 800
Suspension WZ-131
Shot dispersion decreased during vehicle movement from .16 to .14
Shot dispersion decreased during vehicle rotation from .16 to .14
Suspension WZ-131 model 2
Shot dispersion decreased during vehicle movement from .14 to .12
Shot dispersion decreased duringvehicle rotation from .14 to .12
Turret 132A
Health increased from 190 to 200
Gun 85mm Tip 64-85T reload time decreased from 5.7 to 5.5 seconds.
Gun 85mm Tip 64-85TG reload time decreased from 5.7 to 5.5 seconds.
Gun 100mm 59-100T reload time decreased from 9.1 to 8.5 seconds.
Turret 132B
Health increased from 290 to 350
Gun 85mm Tip 64-85T reload time decreased from 5.5 to 5.4 seconds.
Gun 85mm Tip 64-85TG reload time decreased from 5.5 to 5.4 seconds.
Gun 100mm 59-100T reload time decreased from 8.9 to 8.3 seconds.
Aim time decreased from 2.7 to 2.5 seconds.
Shot dispersion radius decreased from .39 to .38
Shot dispersion during turret rotation decreased from .14 to .12
Gun 100mm 60-100T reload time decreased from 8.5 to 7.9 seconds.
Shot dispersion during turret rotation decreased from .14 to .12
Type T-34 - Updated to HD Model
Displayed Hull Armor values changed from 45/45/40 to 45/40/40
FRENCH TANK
AMX 13 75 - Changes to terrain resistance, accuracy, rotation, and suspension health.
Suspension AMX 13 Type 1R
Terrain resistance decreased from 0.9/1/1.6 to 0.8/0.9/1.6
Shot dispersion decreased during vehicle movement from .23 to .21
Shot dispersion decreased during vehicle rotation from .23 to .21
Suspension AMX 13 Type 2A
Terrain resistance decreased from 0.8/0.9/1.4 to 0.7/0.8/1.4
Shot dispersion decreased during vehicle movement from .22 to .2
Shot dispersion decreased duringvehicle rotation from .22 to .2
Gun 75mm SA50
Shot dispersion decrease during turret rotation from .18 to .16
Foch 155 - Changes to view range and invisibility after shot.
View range reduced from 400 to 380 meters.
Gun 155mm SA 58 AC
Invisibility after shot reduced from .225 to .135
Foch - Changes to view range and invisibility after shot.
View range reduced from 390 to 380 meters.
Gun 120mm SA 46 AC
Invisibility after shot reduced from .26 to .18
AMX AC 46 - Changes to invisibility after shot.
Gun 90mm canon DCA 30 CA
invisibility after shot decreased from .325 to .25
Gun 90mm canon DCA 45 AC
invisibility after shot decreased from .325 to .225
Gun 100mm SA 47 AC
invisibility after shot decreased from .286 to .198
ARL V39 - Changes to accuracy and aim time.
Suspension ARL V39
Shot dispersion decreased during vehicle movement from .26 to .24
Shot dispersion decreased during vehicle rotation from .26 to .24
Suspension ARL V39 bis
Shot dispersion decreased during vehicle movement from .24 to .22
Shot dispersion decreased during vehicle rotation from .24 to .22
Gun 105 mm AC mle. 1930 S:
Shot dispersion during turret rotation decreased from .16 to .14
Gun 90mm AC canon DCA 45
Aim time decreased from 2.9 to 2.6 seconds.
B1 - Changes to accuracy and health.
Suspension B1
Shot dispersion decreased during vehicle movement from .24 to .22
Shot dispersion decreased during vehicle rotation from .24 to .22
Suspension B1 bis
Shot dispersion decreased during vehicle movement from .22 to .2
Shot dispersion decreased during vehicle rotation from .22 to .2
Turret B1 APX4
Health increased from 116 to 126
D1 - Changes to accuracy and terrain resistance.
Suspension D1
Terrain resistance decreased from 1.2/1.4/2.6 to 1/1.1/2.2
Suspension D1 bis
Terrain resistance decreased from 1.1/1.3/2.4 to 1/1/2
Shot dispersion decreased during vehicle movement from .3 to .29
Shot dispersion decreased during vehicle rotation from .3 to .29
ELC AMX - Updated to HD
Displayed Hull armor values will change from 14/12/10 to 25/10/15
Displayed Turret armor values will change from 14/12/10 to 20/15/10
ARL 44 - Updated to HD and changes to view range.
Displayed Hull armor values changed from 120/50/50 to 120/60/40
Turret FCMF1
Displayed armor values changed from 100/60/60 to 110/30/30
View Range increased from 320 to 340 meters.
Turret ARL 44
View Range increased from 330 to 350
AMX M4 1945 - Updated to HD
Turret ARL
Displayed armor values changed from 80/45/45 to 110/30/30
AMX 12 t - Updated to HD
Turret AMX 12 t
Displayed armor values changed from 40/20/20 to 30/20/20
AMX Chaffee - Changes to view range.
View Range increased from 380 to 390 meters.
S35 CA - Changes to view range.
View Range reduced from 400 to 340 meters.
GERMAN TANK
DW II - Changes to health, accuracy, and aim time.
Hull Health increased from 304 to 312
Suspension D.W.
Shot dispersion decreased during vehicle movement from .24 to .2
Shot dispersion decreased during vehicle rotation from .24 to .2
Suspension D.W. 2
Shot dispersion decreased during vehicle movement from .22 to .18
Shot dispersion decreased during vehicle rotation from .22 to .18
Turret D.W.-Versuchsturm
Health increased from 76 to 78
Gun 50mm KwK 39 L60
Aim time decreased from 2.3 to 2.2 seconds
Turret VK 30.01 (H) 0-Series
Health increased from 116 to 128
Gun 50mm KwK 39 L60
Aim time decreased from 2.3 to 2.2 seconds
Hummel - Updated to HD
Displayed hull armor values changed from 30/10/0 to 30/20/20
Pz. 35 (t) - Updated to HD
Turret Pz.Kpfw. 35(t) verstarkterturm
Displayed armor values changed from 35/16/16 to 25/16/16
Jagdpanzer IV - Updated to HD
Displayed hull armor values changed from 80/40/20 to 80/40/22
Marder II - Updated to HD
Displayed hull armor values changed from 35/14.5/14.5 to 30/14.5/14.5
Panzerjager I - Updated to HD
Displayed hull armor values changed from 14.5/14.4/13 to 13/13/13
Sturmpanzer II - Updated to HD
Displayed hull armor values changed from 30/15/14.5 to 30/14.5/14.5
Sturer emil - Changes to terrain resistance, rotation speed, and reload time.
Suspension Schwere Betonknacker
Terrain resistance decreased from 1.2/1.4/2.5 to 1.1/1.2/2.3
Rotation speed increased from 30 to 32
Suspension Pz.Sfl. fur 12.8 cm K. 40
Terrain resistance decreased from 1.1/1.3/2.3 to 1/1.1/2.1
Rotation speed increased from 34 to 36
Turret Sturer Emil
Rotation speed increased from 26 to 28
Gun 105mm K18 L52 R
Reload time decreased from 8 to 7.8 seconds.
Pz. 38 NA - Updated to HD and Changes to top speed
Increased top speed from 62 to 64 kph
Hull
Displayed armor values changed from 50/25/10 to 30/25/20
Turret Pz.Kpfw. 38 (t) Ausf.G
Displayed armor values changed from 50/30/22 to 50/30/25
Turret Pz.Kpfw. 38 (t) n.A
Displayed armor values changed from 50/25/10 to 30/20/20
Leopard 1 - Changes to reload time.
Gun 10,5 cm Bordkanone L7A3
Reload time decreased from 9 to 8.7 seconds
Panther II - Changes to Health burn per sec.
Hull health burn per sec increased from 130.5 to 135
Nashorn - Changes to accuracy.
Suspension Nashorn
Shot dispersion decreased during vehicle movement from .26 to .24
Shot dispersion decreased during vehicle rotation .26 to .24
Suspension Nashorn verstarkteketten
Shot dispersion decreased during vehicle movement from .24 to .22
Shot dispersion decreased during vehicle rotation .24 to .22
Gun 88mm PaK 43 L71
Shot dispersion decreased during turret rotation from .1 to .08
Pz Sfl IVb - Changes to view range.
View range decreased from 340 to 300 meters.
Pz Sfl IVc - Changes to accuracy and aim time.
Suspension Pz.Sfl.IVc
Shot dispersion decreased during vehicle movement from .28 to .26
Shot dispersion decreased during vehicle rotation from .28 to .26
Pz.Sfl. IVc verstarkteketten
Shot dispersion decreased during vehicle movement from .26 to .24
Shot dispersion decreased during vehicle rotation from .26 to .24
Gun 88mm Flak 41 L74
Shot dispersion deceased during turret rotation from .16 to .14
Aim time decreased from 2.3 to 2.1 seconds
VK 30.02 D - Changes to accuracy and turret rotation speed.
Suspension KV 30.02 (D)
Shot dispersion decreased during vehicle movement from .23 to .21
Shot dispersion decreased during vehicle rotation from .23 to .21
Suspension VK 30.02 (D) verstarkteketten
Shot dispersion decreased during vehicle movement from .21 to .2
Shot dispersion decreased during vehicle rotation from .21 to .2
Turret VK 30.03 (D) Schmalturm
Rotation speed icnreased from 24 to 30
Gun 88mm KwK 36 L56
Shot dispersion during turret rotation decreased from .16 to .14
Gun 105mm StuH42 L28Pz
Shot dispersion during turret rotation decreased from .16 to .14
Pz I - Changes to accuracy.
Suspension Pz.Kpfw. I Ausf. A
Shot dispersion decreased during vehicle movement from .32 to .3
Shot dispersion decreased during vehicle rotation from .32 to .3
Suspension Pz. Kpfw. I Ausf. B
Shot dispersion decreased during vehicle movement from .29 to .26
Shot dispersion decreased during vehicle rotation from .29 to .26
Pz V/IV - Changes to ammo capacity
Gun 75mm KwK 40 L48A
Increased ammo capacity from 92 to 124
UK TANK
Vickers Medium Mark II - Changes to accuracy.
Suspension Vickers Medium Mk. II
Shot dispersion decreased during vehicle movement from .36 to .34
Shot dispersion decreased during vehicle rotation from .36 to .34
Suspension Vickers Medium Mk. IIA
Shot dispersion decreased during vehicle movement from .34 to .31
Shot dispersion decreased during vehicle rotation from .34 to .31
Vickers medium mark III - Changes to terrain resistance and accuracy.
Suspension Vickers Medium A6E1
Terrain resistance drcreased from 1.1/1.3/2.2 to 1.1/1.2/2.2
Suspension Vickers Medium A6E3
Terrain resistance decreased from 1/1.1/2 to 1/1/1.9
Shot dispersion decreased during vehicle movement from .2 to .19
Shot dispersion decreased during vehicle rotation from .2 to .19
Black Prince - Updated to HD
Hull
Displayed armor values changed from 152/95/25 to 152/95/51
Turret
Displayed armor values changed from 152/95/95 to 240/95/102
Caernarvon - Updated to HD
Turret Black Prince
Displayed armor values changed from 152/95/95 to 152/89/89
Turret Centurion Mk. II
Displayed armor values changed from 165/112/112 to 198/152/95
Conqueror - Updated to HD
Turret Centurion MK. III
Displayed armor values changed from 165/112/112 to 198/152/95
Turret Conqueror Mk II
Displayed armor values changed from 152/89/70 to 254/89/70
M2 - Updated to HD
Hull
Displayed armor values changed from 25/25/25 to 38/25/25
Turret M2A4
Displayed armor values changed from 25/25/25 to 38/25/25
Cromwell - Updated to HD
Hull
Displayed armor values changed from 64/32/32 to 64/43/32
Cromwell Knight - Updated to HD
Hull
Displayed armor values changed from 64/32/32 to 64/43/32
Loyd Gun Carriage - Updated to HD
Hull
Displayed armor values changed from 7/7/7 to 7/7/0
Conqueror Gun - Changes to accuracy and aim time
Gun 9.2inch SPG Howitzer
Shot dispersion radius increased from 1.1 to 1.2
Aim time increased from 8.5 to 8.8
Tortoise - Changes to invisibility after shot
Gun 32-pounder AT Gun OQF
Invisibility after shot decreased from .325 to .225
Gun 20pdr AT Gun Type B
Invisibility after shot decreased from .338 to .238
Gun 120mm AT Gun L1A1
Invisibility after shot decreased from .27 .19
Valentine AT - Changes to invisibility after shot
Gun QF 6 pounder Mk II AT
Invisibility after shot decreased from .392 to .28
Gun 3.7inch AT Howitzer
Invisibility after shot decreased from .35 to .25
Gun QF 6 pounder Mk IV AT
Invisibility after shot decreased from .364 to .252
AT-15 - Changes to invisibility after shot
Gun 17pdr OQF AT 1
Invisibility after shot decreased from .338 to .234
Gun 20pdr AT Gun Type A gun
Invisibility after shot decreased from .338 to .238
Gun 32-pounder AT Gun OQF
Invisibility after shot decreased from .325 to .225
Gun 20pdr AT Gun Type B
Invisibility after shot decreased from .338 to .238
AT-2 - Changes to invisibility after shot,
Gun QF 6 pounder Mk III AT
Invisibility after shot decreased from .392 to .28
Gun 3.7inch AT Howitzer
Invisibility after shot decreased from .35 to .25
Gun QF 6 pounder Mk V AT
Invisibility after shot decreased from .378 to .266
AT-8 - Changes to invisibility after shot
Gun QF 6 pounder Mk V AT
Invisibility after shot decreased from .378 from .266
Gun 75mm AT Gun Mk V
Invisibility after shot decreased from .351 to .247
Gun OQF 77mm AT Gun MkII
Invisibility after shot decrased from .351 to .247
Gun 17pdr OQF AT 1
Invisibility after shot decreased from .338 to .234
AT-7 - Changes to invisibility after shot, aim time, reload time
Gun QF 6 pounder Mk V AT
Invisibility after shot decreased from .378 to .266
Gun OQF 77mm AT Gun MkII
Invisibility after shot decreased from .351 to .247
Gun 17pdr OQF AT 1
Invisibility after shot decreased from .338 to .234
Gun 20pdr AT Gun Type A
Invisibility after shot decreased from .338 to .238
Reload time increased from 5.8 to 6.2
Aim time increased from 2.1 to 2.3
FV304 - Changes to terrain resistance, hull rotation speed, accuracy and aim time.
Suspension FV304
Terrain resistance increased from 1.2/1.4/2.3 to 1.2/1.5/2.3
Rotation speed decreased from 22 to 20
Suspension FV304 Mk. II
Terrain resistance increased from 1.1/1.3/2.1 to 1.1/1.4/2.1
Rotation speed decreased from 24 to 22
Shot dispersion increased during vehicle movement from .36 to .38
Shot dispersion increased during vehicle rotation from .36 to .38
Gun OQF 25pdr Gun Mk II
Shot dispersion increased during turret rotation from .36 to .42
Shot dispersion increased after shot from 5 to 6
Aim time increased from 4.5 to 4.8
Gun 4.5inch SPG Howitzer
Shot dispersion turret rotation increased from .36 to .42
Shot dispersion after shot increased from 5 to 6
Aim time increased from 4.5 to 4.8
USA TANK
M2 Light - Updated to HD
Hull
Displayed armor values changed from 25/25/25 to 38/25/25
Turret M2D27812
Displayed armor values changed from 25/25/25 to 38/25/25
T71 - Changes to accuracy and aim time.
Suspension T71
Shot dispersion decreased during vehicle movement from .26 to .2
Shot dispersion decreased during vehicle rotation from .26 to .2
Suspension T71A1
Shot dispersion decreased during vehicle movement from .24 to .18
Shot dispersion decreased during vehicle rotation from .24 to .18
Gun 76mm Gun M1A2
Aim time decreased from 2.3 to 2.1
Gun 76mm Gun T185
Aim time decreased from 2.3 to 2.1
M7 - Updated to HD
Hull
Displayed armor values changed from 38/32/32 to 38/33/32
Turret M47
Displayed armor values changed from 51/38/38 to 52/41/41
M2 Med - Changes to terrain resist
Suspension VVSS T16E1
Terrain resistance decreased from 1.1/1.7/2.9 to 1.1/1.4/2.5
Suspension VVSS T16E2
Terrain resistance decreased from 1.1/1.3/2.3 to 1/1.2/2.1
M10 Wolverine – Updated to HD
Hull
Displayed armor values changed from 51/19/25 to 38/19/19
Sherman Jumbo - Updated to HD
Turret M4A2E2D51080
Displayed armor values changed from 76/51/51 to 64/64/64
M6A2E1 - Updated to HD
Hull
Displayed armor values changed from 191/44/41 to 191/66/51
Turret
Displayed armor values changed from 191/89/208 to 229/89/208
M46 Patton - Updated to HD, changes to aim time and accuracy.
Hull
Reduced fire burn penalty from .351 to .315
Turret M46M73
Gun 90mm Gun M3
Aim time decreased from 2.3 to 2
Gun 90mm Gun M36
Aim time decreased from 2.3 to 2
Gun 90mm Gun T15E2M2
Aim time decreased from 2.3 to 2
Gun 105mm Gun T5E1M2
Aim time decreased from 2.3 to 2
Turret M46T119
Gun 90mm Gun M3
Aim time decreased from 2.3 to 2
Gun 90mm Gun M36
Aim time decreased from 2.3 to 2
Gun 90mm Gun T15E2M2
Aim time decreased from 2.3 to 2
Gun 105mm Gun T5E1M2
Aim time decreased from 2.3 to 2
Shot dispersion radius decreased from .4 to .39
Displayed armor value changed from 102/76/91 to 102/64/76
T110E5 - Updated to HD
Turret
Displayed armor values changed from 203/127/70 to 203/127/76
Super Pershing - Updated to HD and changes to health.
Hull
Health increased from 1160 to 1200
Displayed armor values changed from 178/76/51 to 102/75/51
Top upper hull effective armor changed from 223mm to 287mm.
Lower upper hull effective armor changed from 299mm to 287mm.
The very top and bottom of the front hull was roughly 40mm weaker than the main section before this change. This change provides better overall protection for your upper hull.
Freedom - Updated to HD and changes to health
Hull
Health increased from 1160 to 1200
Displayed armor values changed from 178/76/51 to 102/75/51
Top upper hull effective armor changed from 223mm to 287mm.
Lower upper hull effective armor changed from 299mm to 287mm.
The very top and bottom of the front hull was roughly 40mm weaker than the main section before this change. This change provides better overall protection for your upper hull.
T110E4 - Updated to HD
Hull
Displayed armor values changed from 254/76/38 to 260/76/38
M48A1 Patton - Updated to HD, Changes to turret rotation accuracy and accuracy.
Hull
Displayed armor values changed from 110/76/35 to 152/76/38
Gun 105mm Gun T5E1M2
Shot dispersion during turret rotation decreased from .12 to .1
Shot dispersion radius decreased from .4 to .38
T110E3 - Changes to view range and invisibility after shot.
View range decreased from 400 to 390
Invisibility factor at shot decreased from .225 to .135
T23E3 - Changes to piercing power
Ammunition
M79 from 128 to 149
M93 from 177 to 190
M41 Bulldog - Changes to Reload time
Turret M41
Gun 76mm Gun T91
Reload time decreased from 3.1 to 3.3 seconds
Gun 76mm Gun M32
Reload time was Changes to from 3.8 to 4.5 seconds
Gun 76mm Gun T91E5
Reload time was Changes to from 34 to 38 seconds
Turret M41A1
Gun 76mm Gun T91
Reload time was Changes to from 3 to 3.3 seconds
Gun 76mm Gun M32
Reload time was Changes to from 3.6 to 4.4 seconds
Gun 76mm Gun T91E5
Reload time was Changes to from 32 to 36 seconds
Gun 76mm Gun M32 late
Reload time was Changes to from 3.5 to 4.3 seconds
T1 E6 - Changes to invisible after shot
invisibility after shot decreased from .224 to .195
T1 E6X - Changes to invisible after shot
invisibility after shot decreased from .224 to .195
T1 E6PS - Changes to invisible after shot
invisibility after shot decreased from .224 to .195
T28 concept - Changes to invisibility after shot
Invisibility factor after shot decrease from .308 to .22
T21 - Changes to health, terrain resistance, accuracy and reload times.
Hull health 472 -> 480
Suspension VVSS T48M1A1
Terrain resistance decreased from 1/1.2/2.1 to .9/1.1/1.9
Shot dispersion decreased during vehicle movement from .16 to .14
Shot dispersion decreased during vehicle rotation from.16 to .14
Health increased from 110 to 120
Max regeneration health increased from 85 to 95
Suspension VVSS T48M1A2
Terrain resistance decreased from .9/1/1.7 to .8/.9/1.5
Shot dispersion decreased during vehicle movement from .14 to .12
Shot dispersion decreased during vehicle rotation from .14 to .12
Health increased from 120 to 135
Max regeneration health increased from 90 to 100
Turret T21
Health increased from 118 to 120
Gun 75mm Gun M3 L37
Shot dispersion radius decreased from .46 to .44
Reload time decreased from 3.8 to 3.5
Gun QF 6 pounder Mk III
Shot dispersion radius decreased from .43 to .41
Gun 76mm Gun M1A1
Shot dispersion radius decreased from .43 to .42
Reload time decreased from 3.8 to 3.3
Gun 76mm Gun M1A2
Reload time decreased from 3.3 to 3.2
Aim time decreased from 2.3 to 2.1
T28 Proto - Changes to accuracy and aim time.
Gun 120mm AT Gun T53
Shot dispersion radius decreased from .39 to .38
Aim time decreased from 2.3 to 2.1
T30 - Changes to accuracy.
Suspension T80E3A
Shot dispersion decreased during vehicle movement from .26 to .24
Shot dispersion decreased during vehicle rotation from .26 to .24
Suspension T84E38
Shot dispersion decreased during vehicle movement from .24 to .22
Shot dispersion decreased during vehicle rotation from .24 to .22
Gun 155mm AT Gun T7
Shot dispersion radius decreased from .39 to .37
T95 - Changes to invisibility after shot
Gun 105mm AT Gun T5E1
Invisibility factor at shot decreased from .297 to .209
Gun 120mm AT Gun T53
Invisibility factor at shot decreased from .3 to .18
Gun 155mm AT Gun T7
Invisibility factor at shot decreased from .225 to .135
SOVIET TANK
T-50 - Removed equipment
Removed Medium Caliber Tank Rammer
A-20 - Changes to accuracy
Suspension A-20 mod. 1938
Shot dispersion decreased during vehicle movement from .26 to .24
Shot dispersion decreased during vehicle rotation from .26 to .24
Suspension A-20 mod. 1941
Shot dispersion decreased during vehicle movement from .24 to .22
Shot dispersion decreased during vehicle rotation from .24 to .22
BT-7 - Changes to accuracy
Suspension BT-5
Shot dispersion decreased during vehicle movement from .28 to .25
Shot dispersion decreased during vehicle rotation from .28 to .25
Suspension BT-7
Shot dispersion decreased during vehicle movement from .26 to .23
Shot dispersion decreased during vehicle rotation from .26 to .23
KV-13 - Changes to terrain resistance
Suspension KV-13 mod. 1942
terrain resistance decreased from 1.1/1.3/2.2 to 1/1.2/2.1
Suspension KV-13 mod. 1943
terrain resistance decreased from 1/1.1/2 to .9/1/2
KV-2 - Changes to terrain resistance and rotation speed.
Suspension KV-2 mod. 1940
terrain resistance increased from 1.4/1.8/3 to 1.5/1.8/3
Rotation speed decreased from 18 to 16
Suspension KV-2 mod. 1941
terrain resistance increased from 1.4/1.5/2.4 to 1.4/1.6/2.8
Rotation speed decreased from 20 to 18
MT25 - Changes to aiming time, accuracy and reload time.
Turret MT-25
Gun 45mm 20K
Aiming time decreased from 2.3 to 2.2
Shot dispersion radius decreased from .46 to.44
Reload time increased from 2.1 to 2
Gun 45mm VT-43
Reload time decreased from 2.1 to 2
Turret T-34M mod. 1941
Gun 45mm 20K
Aim time decreased from 2.3 to 2.1
Shot dispersion radius decreased from .46 to .44
Reload time decreased from 2.1 to 2
Gun 45mm VT-43
Reload time decreased from 2.1 to 2
Gun 37mm automatic SH-37
Reload time decreased from 45.7 to 40
Gun 57mm ZiS-4
Reload time decreased from 2.7 to 2.4
Aiming time decreased from 2.3 to 2.1
Obj. 263 - Changes to view range and invisibility afte shot.
View Range decreased from 410 to 390
Gun 130mm S-70A
invisibility after shot decreased from .255 to.153
Obj. 268 - Changes to reverse speed and invisibility at shot
Reverse speed decreaesd from 18 to 15
Gun 152mm M64
Invisibility after shot decreased from .233 to .143
T-34 - Changes to view range.
View range increased from 240 to 320
T-28 - Updated to HD
Turret T-28 conic
Displayed armor values changed from 20/20/20 to 25/25/25
SU-122A - Updated to HD
Hull
Displayed armor values changed from 25/15/15 to 25/15/10
KV-220 - Updated to HD
Hull
Displayed armor values changed from 100/100/80 to 120/100/100
Object 704 - Changes to view range and invisibility after shot.
View Range 390 to 360
Gun 152mm ML-20CM obr1944
Invisibility after shot decreased from .24 to .15
Gun 152mm BL-10
Invisibility after shot decreased from .225 to .135
IS-8 - Updated to HD, Changes to shot dispersion, and aim time.
Hull
Displayed armor values changed from 120/80/60 to 120/120/60
Suspension T-10
Shot dispersion decreased during vehicle movement from .23 to .21
Shot dispersion decreased during vehicle rotation from .23 to .21
Suspension T-10M
Shot dispersion decreased during vehicle movement from .21 to .19
Shot dispersion decreased during vehicle rotation from .21 to .19
Turret T-10
Displayed armor values changed from 201/148/50 to 201/129/90
Gun 122mm M62-T2
Aim Time decreased from 3.4 to 3.2
Turret T-10M
Displayed armor values changed from 201/148/50 to 250/201/90
Gun 122mm M62-T2
Aim Time decreased from 2.9 to 2.8
T-62A - Updated to HD
Hull
Displayed armor values changed from 102/75/45 to 100/80/45
SU-100 - Changes to invisibility after shot and reload time.
Gun 85mm D-5S
invisibility after shot decreased from .35 to .25
Gun 85mm D5S-85BM
invisibilityafter shot decreased from .338 to .238
Gun 100mm D10S
Reload time increased from 7.1 to 7.7
invisibility after shot decrased from .308 to .22
Gun 122-mm D-25S
invisibility after shot decreased from .27 to .19
SU-100M1 - Changes to invisibility after shot
Gun 100mm D10S obr 44
invisibility after shot decreased from .308 to .22
Gun 100mm LB-1S
invisibility after shot decreased from .297 to .209
SU122 54 - Changes to invisiblity after shot.
Gun 122-mm D-49
invisibilityafter shot decreased from .27 to .19
Gun 100mm D54S
invisibility after shot decreased from .242 to .154
Gun 122mm M62-T2S
invisibility after shot decreased from .26 to .18
SU-152 - Changes to invisibility after shot.
Gun 152mm ML-20 mod 1937
invisibility after shot decreased from .203 to .143
Gun 122mm A-19
invisibility after shot decreased from .28 to .2
Gun 122mm D-25C mod1944
invisibility after shot decresed from .27 to .19
T-50-2
View Range increased from 370 to 390 meters.
lol just messing with you. This is the end of the list.
There's 7 more tanks we're trying to get adjusted in time for 3.0 but I can't reveal those until their changes are finalized.




[ITA] I er Dandi |





